Tools

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Revision as of 17:01, 4 February 2006
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(remove Basic E-kit note)
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Each tool has up to four '''Functions''', each of which has a specific interaction tied to it. The basic tools have only a single function, but more complex tools are more versatile. For instance, the '''Heavy Welder:''' Each tool has up to four '''Functions''', each of which has a specific interaction tied to it. The basic tools have only a single function, but more complex tools are more versatile. For instance, the '''Heavy Welder:'''
- *'''Heavy Welder''' - Heavy Duty Repair Tool for Structural and Mechanical Damage+'''Heavy Welder''' - ''Heavy Duty Repair Tool for Structural and Mechanical Damage''
- -'''Function: Angle Grinder''' - repairs 16 structural damage points+{| border=1 cellspacing=0 cellpadding=5
- -'''Function: Arc Welder''' - repairs 14 structural damage points / causes electrical damage+| '''Function'''
- -'''Function: Soldering Laser''' - repairs 12 electronic damage points+| '''Effect'''
- -'''Function: Welding Torch''' - repairs 12 structural damage points+| '''Requirement'''
 +|-
 +| ''Angle Grinder''
 +| repairs 16 <font style="color: purple">Structural</font> damage points
 +| Adv. Engineering L2
 +|-
 +| ''Arc Welder''
 +| repairs 14 <font style="color: purple">Structural</font> damage points / causes 2 <font style="color: red">Electrical</font> damage
 +| Adv. Engineering L3
 +|-
 +| ''Soldering Laser''
 +| repairs 12 <font style="color: green">Electronic</font> damage points
 +| Adv. Electronics L1
 +|-
 +| ''Welding Torch''
 +| repairs 12 <font style="color: purple">Structural</font> damage points
 +| Adv. Engineering L1
 +|}
 + 
'''Beta Note:''' ''When Seedlings are able to develop custom blueprints, functions will completely configurable. Currently, there are function components available for purchase such as the '''Wire and Jumper Kit''', which repairs electronic damage, but not as a single item. These function components must be integrated into a Tool. '''Beta Note:''' ''When Seedlings are able to develop custom blueprints, functions will completely configurable. Currently, there are function components available for purchase such as the '''Wire and Jumper Kit''', which repairs electronic damage, but not as a single item. These function components must be integrated into a Tool.

Current revision

Tools

Unlike the cumbersome Factory Machines, Tools are the portable items Seedlings carry around for a variety of tasks, predominantly repair jobs and sample grabbing.

Functions

Each tool has up to four Functions, each of which has a specific interaction tied to it. The basic tools have only a single function, but more complex tools are more versatile. For instance, the Heavy Welder:

Heavy Welder - Heavy Duty Repair Tool for Structural and Mechanical Damage

Function Effect Requirement
Angle Grinder repairs 16 Structural damage points Adv. Engineering L2
Arc Welder repairs 14 Structural damage points / causes 2 Electrical damage Adv. Engineering L3
Soldering Laser repairs 12 Electronic damage points Adv. Electronics L1
Welding Torch repairs 12 Structural damage points Adv. Engineering L1


Beta Note: When Seedlings are able to develop custom blueprints, functions will completely configurable. Currently, there are function components available for purchase such as the Wire and Jumper Kit, which repairs electronic damage, but not as a single item. These function components must be integrated into a Tool.

List of Tools

The current List of Tools.

Personal tools