Talk:Skill Trees

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It looks like the formula has changed to:

Training Time = (2^level) * 300 * (difficulty^3)

http://www.seedthegame.com/forums/showthread.php?p=15973#post15973 is the reference!

It looks like training Electrician 5 opens up Advanced Electrician. I would have put it in, but I thought I might break the layout...

Actreal: I'm not in the beta, but the description for Quick'n'Dirty II looks wrong - why would an advanced skill give less bonus to Cooldown for the same tradeoff on Repair Quality?

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