Blueprints

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* '''Freezer1''' equates to [[List_of_Factory_Functions#Snap Freezer|Snap Freezer]] * '''Freezer1''' equates to [[List_of_Factory_Functions#Snap Freezer|Snap Freezer]]
* '''Freezer2''' equates to [[List_of_Factory_Functions#Cold Storage|Cold Storage]] * '''Freezer2''' equates to [[List_of_Factory_Functions#Cold Storage|Cold Storage]]
-* '''Freezer3''' equates to [[List_of_Factory_Functions#Low Kelvin Storage|Low Kelvin Storage]]+* '''Freezer3''' equates to [[List_of_Factory_Functions#Low Kelvin Environment|Low Kelvin Environment]]
* '''Fusing''' equates to [[List_of_Factory_Functions#Fusing(Welding)|Fusing(Welding)]] * '''Fusing''' equates to [[List_of_Factory_Functions#Fusing(Welding)|Fusing(Welding)]]
* '''Genengineering''' equates to [[List_of_Factory_Functions#Genetic Engineering|Genetic Engineering]] * '''Genengineering''' equates to [[List_of_Factory_Functions#Genetic Engineering|Genetic Engineering]]

Revision as of 14:48, 18 April 2006

Contents

Blueprints

Blueprints are used in production to make tools or other components. Blueprints must be used in specific factories depending on the Factory Functions (List of Factory Functions). They also require abilities to use the Blueprint (Skill Trees), as well as a series of components to construct the final product (Components).

The price one pays to buy a blueprint is the 10% over the base price, and the payment one gets when donating one is 10% under.

NOTE: Beta information is subject to change at any time!


Return to Production

Factory Function Equivalences

Note, in the below, some functions do not directly correspond to those listed in the Machine Administration screen. The following mapping is presumed until it is found to be different:

If in doubt, go to a factory and put in your blueprint and the required functions will be listed.


List of Blueprints

2

A

B

C

D

E

F

G

H

M

N

O

P

Q

R

S

T

V

W

Return to Production