Older patch notes

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Revision as of 19:40, 7 February 2006
Sixius (Talk | contribs)
(4th)
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Revision as of 19:40, 7 February 2006
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(3rd)
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-Various server issues adressed and debugging information improved, to help us track the rest. -Various server issues adressed and debugging information improved, to help us track the rest.
-==3rd==+===The 3rd===
- Connection responsiveness improved (should give faster login times) - Connection responsiveness improved (should give faster login times)

Revision as of 19:40, 7 February 2006

Contents

Febuary

The 4th

-Improved object loading. Object loading should be smoother as communication with the server during the loading phase has been limited

-Skill System Improvements. The client-side skill display should not be as garbled as it was before.

-Various common data cashed which should improve server performance slightly

-Various server issues adressed and debugging information improved, to help us track the rest.

The 3rd

- Connection responsiveness improved (should give faster login times)

- Some server vulnerabilities fixed.

- More debug added to server to better track server crash issues.

- Ring interface fixed - it is now possible to promote/demote/kick members of your ring without causing a client crash.

Note that the ring window is NOT currently updated, so you have to close and re-open the window to see the changes.

- Some improvements to skill training - it might still be buggy, so please report issues you come across.

- Sound disabled until the ogg-issue is resolved - should remove the *beep* sound that sometimes occured.

- "Horrible cursor error" output replaced with more debug info, and the cursor should recover more gracefully.

- Minor fixes to share point gui.

- Error code 2 added to launcher output. Error code 2 = "Unable to locate assets.q"

- It is now possible to delete messages from your inbox using the message pie menu

2nd

-Thread Pool increased in the client. Should take care of the 'Running low on threads - warning'

-Improved object load on zone change. Should speed up zone changes making them more smooth.

-Cached location data. Should remove the lag seen about a minute after login.

-Better error codes on launcher start:

5 : Could not connect to server

10 : Wrong userId or password

20 : Account not activated

30 : Account Banned

40 : Account already logged in

-Errorcode 1 should be eliminated, so if you still get it check that the launcher was succesfully update. You might even want to try a reinstall.

-Fixed various patcher errors. Should improve patching speed and reliability.

-Fixed a radlock transportation bug that caused server crashes. Radlocks should be safer to use now.

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