Older patch notes
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Revision as of 19:40, 7 February 2006 Sixius (Talk | contribs) (→4th) ← Previous diff |
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==Febuary== | ==Febuary== | ||
- | ===4th=== | + | ===The 4th=== |
-Improved object loading. Object loading should be smoother as communication with the server during the loading phase has been limited | -Improved object loading. Object loading should be smoother as communication with the server during the loading phase has been limited | ||
Revision as of 19:40, 7 February 2006
Contents |
Febuary
The 4th
-Improved object loading. Object loading should be smoother as communication with the server during the loading phase has been limited
-Skill System Improvements. The client-side skill display should not be as garbled as it was before.
-Various common data cashed which should improve server performance slightly
-Various server issues adressed and debugging information improved, to help us track the rest.
3rd
- Connection responsiveness improved (should give faster login times)
- Some server vulnerabilities fixed.
- More debug added to server to better track server crash issues.
- Ring interface fixed - it is now possible to promote/demote/kick members of your ring without causing a client crash.
Note that the ring window is NOT currently updated, so you have to close and re-open the window to see the changes.
- Some improvements to skill training - it might still be buggy, so please report issues you come across.
- Sound disabled until the ogg-issue is resolved - should remove the *beep* sound that sometimes occured.
- "Horrible cursor error" output replaced with more debug info, and the cursor should recover more gracefully.
- Minor fixes to share point gui.
- Error code 2 added to launcher output. Error code 2 = "Unable to locate assets.q"
- It is now possible to delete messages from your inbox using the message pie menu
2nd
-Thread Pool increased in the client. Should take care of the 'Running low on threads - warning'
-Improved object load on zone change. Should speed up zone changes making them more smooth.
-Cached location data. Should remove the lag seen about a minute after login.
-Better error codes on launcher start:
5 : Could not connect to server
10 : Wrong userId or password
20 : Account not activated
30 : Account Banned
40 : Account already logged in
-Errorcode 1 should be eliminated, so if you still get it check that the launcher was succesfully update. You might even want to try a reinstall.
-Fixed various patcher errors. Should improve patching speed and reliability.
-Fixed a radlock transportation bug that caused server crashes. Radlocks should be safer to use now.