List of Tools

From Seed

(Difference between revisions)
Jump to: navigation, search
Revision as of 15:10, 24 March 2006
Zhiroc (Talk | contribs)
(Integrate introductory text from obsolete Tools page)
← Previous diff
Revision as of 02:37, 28 March 2006
Actreal (Talk | contribs)
(Added requirements to Flatprobe)
Next diff →
Line 170: Line 170:
|- |-
| ''Bioswab picker'' | ''Bioswab picker''
-| N/A+| Acquires Fungal Sample
-| N/A+| Basic Science L3
|- |-
| ''Nasal flash reading'' | ''Nasal flash reading''
| N/A | N/A
-| N/A+| Basic Science L1
|} |}
[[Blueprints#Bio Scanner|Blueprint View]] [[Blueprints#Bio Scanner|Blueprint View]]

Revision as of 02:37, 28 March 2006

List of Tools

Unlike the cumbersome Factory Machines, Tools are the portable items Seedlings carry around for a variety of tasks, predominantly repair jobs and sample grabbing for research. They should be available at Sharepoints, which also have blueprints available for manufacture.

Each tool has up to four Functions, each of which has a specific effect tied to it. The basic tools have only a single function, but more complex tools are more versatile. Note that some functions may cause some damage while repairing a different type.

The price one pays to buy a tool at a Sharepoint is the 10% over the base price, and the payment one gets when donating one is 10% under.

Tools fall into two types:

  • Repair tools: used to fix repair jobs
  • Research tools: take samples to be analysed in the Research Process

Beta Notes

  • Currently, research functionality is not fully implemented, so research tools may not have the desired effect.
  • When Seedlings are able to develop custom blueprints, functions will completely configurable. Currently, there are function components available for purchase such as the Wire and Jumper Kit, which repairs electronic damage, but this is not a usable tool. These function components must be integrated into a Tool.
  • Base values may change



====Basic E-Kit==== - Fixes Electrical and Electronic Damage

Base Value: 3816 AP | Damage Points: 150.0

Function Effect Requirement
Wire and Jumper Kit repairs 6 Electronic damage points Electronics L1
Wiresplicer repairs 2 Electrical damage points Basic Repair L1

Blueprint View

====Basic Medkit==== - Basic Medkit

Base Value: 3244 AP | Damage Points: 150.0 | Two-handed

Function Effect Requirement
Capillary sample N/A N/A
Take mucossample N/A N/A

Blueprint View

====Basic Build Kit==== - basicstructool

Base Value: 2812 AP | Damage Points: 150.0

Function Effect Requirement
Crowbar repairs 3 Structural damage points Basic Repair L1

Blueprint View

====Basic Detox Kit==== - Fixes minor contamination

Base Value: 4092 AP | Damage Points: 150.0

Function Effect Requirement
Biosponge repairs 2 Contamination damage points Basic Repair L1

Blueprint View

====Basic Mech Kit==== - basicmechtool

Base Value: 3808 AP | Damage Points: 150.0

Function Effect Requirement
Screwdriver repairs 2 Mechanical damage points Basic Repair L1

Blueprint View

====Bio Sponge (2)==== - Bio Scanner 1

Base Value: 14704 AP | Damage Points: 150.0

Function Effect Requirement
Biosponge repairs 2 Contamination damage points Basic Repair L1

Blueprint View

====Biograbber==== - A multi-purpose sampling device for use on humans. It can collect a variety of samples, eg blood, saliva, exhalation gases, mucus

Base Value: 17132 AP | Damage Points: 150.0

Function Effect Requirement
Nasal flash reading N/A N/A
Saliva swipe N/A N/A

Blueprint View

====E-Mech Rigger==== - Fixes Mechanical and Electrical Damage

Base Value: 14984 AP | Damage Points: 200.0

Function Effect Requirement
Screwdriver repairs 2 Mechanical damage points Basic Repair L1
Wiresplicer repairs 2 Electrical damage points Basic Repair L1

Blueprint View

====Flatprobe==== - A multi-purpose topographical sampling device. Collects a variety of biological samples from the environment by either direct touch, reading air or scanning through different spectrums.

Base Value: 26136 AP | Damage Points: 150.0

Function Effect Requirement
Bioswab picker Acquires Fungal Sample Basic Science L3
Nasal flash reading N/A Basic Science L1

Blueprint View

====Heavy Welder==== - Heavy Duty Repair Tool for Structural and Mechanical Damage [sic]

Base Value: 84896 AP | Damage Points: 250.0

Function Effect Requirement
Angle Grinder repairs 16 Structural damage points Adv. Engineering L2
Arc Welder repairs 14 Structural damage points
causes 2 Electrical damage
Adv. Engineering L3
Soldering Laser repairs 12 Electronic damage points Adv. Electronics L1
Welding Torch repairs 12 Structural damage points Adv. Engineering L1

Blueprint View

====Isolation Kit==== - Basicelctool

Base Value: 1656 AP | Damage Points: 150.0

Function Effect Requirement
Isolate repairs 2 Electronic damage points N/A

Blueprint View

====Isolator==== - Bio scanner 3 [sic]

Base Value: 23712 AP | Damage Points: 150.0

Function Effect Requirement
Isolate repairs 2 Electronic damage points N/A

Blueprint View

====Mech Clamper==== - Fixes mechanical and electrical damage

Base Value: 35500 AP | Damage Points: 200.0 | Two-Handed

Function Effect Requirement
Clamper repairs 12 Mechanical damage points Adv Mechanics L3
Photovoltaic cells repairs 12 Electrical damage points Adv Electrician L1
Recharge N/A N/A

Blueprint View

====Mech-Rigger==== - Fixes Mechanical and Electrical Damage [sic]

Base Value: 20808 AP | Damage Points: 200.0 | Two-Handed

Function Effect Requirement
Grease repairs 5 Mechanical damage points
causes 2 Contamination damage
Basic Repair L4
Recharge N/A N/A

Blueprint View

====Mech-Wrench==== - Fixes mechanical and structural damage

Base Value: 4944 AP | Damage Points: 150.0

Function Effect Requirement
Crowbar repairs 3 Structural damage points Basic Repair L1
Grease repairs 5 Mechanical damage points
causes 2 Contamination damage
Basic Repair L4

Blueprint View

====Mechanized Wrench==== - Fixes mechanical and electrical damage

Base Value: 6624 AP | Damage Points: 200.0 | Two-Handed

Function Effect Requirement
Photovoltaic cells repairs 12 Electrical damage points Adv Electrician L1
Servo Wrench repairs 5 Mechanical damage points Mechanics L3

Blueprint View

====Monocleaner==== - Dispenser of various cleaning chemicals

Base Value: 400 AP | Damage Points: 125.0

Function Effect Requirement
Acid spray repairs 8 Contamination damage points Hazmat L1
Biosponge repairs 2 Contamination damage points Basic Repair L1

Blueprint View

====Monowrapper==== - Dispenser of various glues and tapes

Base Value: 3728 AP | Damage Points: 125.0

Function Effect Requirement
Patch repairs 8 Structural damage points Jury Rigging L1
Super glue repairs 28 Structural damage points Engineering L4

Blueprint View

====Multicleaner==== - Radiates various

Base Value: 10836AP | Damage Points: 200.0 | Two-Handed

Function Effect Requirement
Soldering laser repairs 12 Electronic damage points Adv Electronics L1
Sterilizer ray repairs 18 Contamination damage points Adv Hazmat L4

Blueprint View

====PETA Kit==== - (Portable Emergency Treatment and Analysis Kit) A multi-purpose sampling and treating device for use on humans. It can collect a variety of samples, e.g. blood, saliva, exhalation gases, mucus.

Base Value: 1488 AP | Damage Points: 150.0 | Two-handed

Function Effect Requirement
Capillary sample N/A Basic Science L3
Nasal flash reading N/A Basic Science L1
Saliva swipe N/A Basic Science L3
Spotum Pellets N/A Basic Science L3

Blueprint View

====Patcher==== - Bio scanner 2 [sic]

Base Value: 16072 AP | Damage Points: 150.0

Function Effect Requirement
Patch repairs 8 Structural damage points Jury Rigging L1

Blueprint View

====Servo Wrench==== - Fixes Mechanical Damage

Base Value: 35700 AP | Damage Points: 0.0

Function Effect Requirement
Clamper repairs 12 Mechanical damage points Adv Mechanics L3
Servo Wrench repairs 5 Mechanical damage points Mechanics L3

Blueprint View

====Wire Splicer==== - Basiceletool

Base Value: 1364 AP | Damage Points: 150.0

Function Effect Requirement
Wiresplicer repairs 2 Electrical damage points Basic Repair L1

Blueprint View

====Bio Sponge (1)==== - Basicconttool

Base Value: 1516 AP | Damage Points: 150.0

Function Effect Requirement
Biosponge repairs 2 Contamination damage points Basic Repair L1

Blueprint View

Personal tools