Patch Notes Feb-2006
From Seed
Revision as of 13:48, 11 February 2006 80.198.201.127 (Talk) (→The 6th) ← Previous diff |
Revision as of 13:55, 11 February 2006 80.198.201.127 (Talk) (→Febuary) Next diff → |
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==Febuary== | ==Febuary== | ||
+ | |||
+ | ===The 11th=== | ||
+ | - Vote window: Now showing votes left for current cycle. | ||
+ | |||
+ | - Vote window: Candidate lists layouted better. | ||
+ | |||
+ | - Running for votes: Minor fix in error message when running for too many | ||
+ | votes. | ||
+ | |||
+ | - Rings: Empty ring names no longer possible. | ||
+ | |||
+ | - Rings: Empty ring chat messages no longer possible. | ||
+ | |||
+ | - Rings: You can now leave a ring by selecting your name in ring window | ||
+ | and clicking "Leave". Not possible for ring leaders. | ||
+ | |||
+ | - Rings: When invited to a ring, the "Info" button now shows the ring | ||
+ | you're invited to instead of your current ring. | ||
+ | |||
+ | - Share points: "Recycle" changed to "Donate". | ||
+ | |||
+ | - Share points: When recycling a stack of components, you now get APs for | ||
+ | full stack instead of just one component. | ||
+ | |||
+ | - Share points: When recycling several objects, share point no longer | ||
+ | crashes. | ||
+ | |||
+ | - Share points: Better list layout. | ||
+ | |||
+ | - Share points: Prices properly displayed in various windows. | ||
+ | |||
+ | - Skills: Multiple instances of the same skill no longer occur. | ||
+ | |||
+ | - Skills: Skill training now continues on server after crash. Also fixed | ||
+ | problem with radlocks stopping skill training. | ||
+ | |||
+ | - Skills: Parallel skill training through inspiration drops no longer | ||
+ | possible. | ||
+ | |||
+ | - Skill window: Now displaying trade-off icons for trade-off abilities. | ||
+ | |||
+ | - Ability info window: Inserted missing text for stress modifiers. | ||
+ | |||
+ | - Equip: Fixed bug that caused client crash when trying to unequip | ||
+ | left-hand item from asset window | ||
+ | |||
+ | - Equip: Function bar in equip window now disabled if you don't have the | ||
+ | skills. Tooltip shows skill requirements for that function. | ||
+ | |||
+ | - Items: Charge bar in equip window is no longer decreased, since charge | ||
+ | is not currently in use. | ||
+ | |||
+ | - Temporary extra QDatabase hack.q added:Characters now stop running when they reach their destination, and other animations should play fine. | ||
+ | |||
+ | - Pie menus: Should now consistenly close when the mouse is moved away. | ||
+ | |||
+ | - Pie menus: Can now be closed by pressing the right mouse button. | ||
+ | |||
+ | - Various clean-up in bad objects and resource allocation: Should make client and server more stable. | ||
+ | |||
+ | - Launcher updated: Should provide more output on the updating process. | ||
+ | |||
+ | - Changes to client logging output: Some more client logging output is generated. Most client output is by default piped to a 'client.log' file in the installation directory. It would be practical if you provide this file when reporting crashbugs. You may want to delete 'client.log' from time to time. | ||
+ | |||
+ | - AccountManager updated: Should now be more responsive, and thus slightly reduce client lag. | ||
+ | |||
+ | - AccountManager updated: Error code 40 should now be eliminated. Instead a new session is generated automatically. | ||
+ | |||
+ | - Repair Jobs: Spawn and evolution rate reduced, and slight rewrite of data for repair jobs. Should make it possible to keep an area mostly clean, and thereby give you a better feeling of how repair jobs get worse over time. | ||
+ | |||
===The 7th=== | ===The 7th=== | ||
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- New, but still not finished, canyon | - New, but still not finished, canyon | ||
- | |||
- | |||
==Older Patch Notes== | ==Older Patch Notes== | ||
The more [[older patch notes]] | The more [[older patch notes]] |
Revision as of 13:55, 11 February 2006
Contents |
Patch Notes
Here is the list of the most recent Changes in Seed:
Febuary
The 11th
- Vote window: Now showing votes left for current cycle.
- Vote window: Candidate lists layouted better.
- Running for votes: Minor fix in error message when running for too many votes.
- Rings: Empty ring names no longer possible.
- Rings: Empty ring chat messages no longer possible.
- Rings: You can now leave a ring by selecting your name in ring window and clicking "Leave". Not possible for ring leaders.
- Rings: When invited to a ring, the "Info" button now shows the ring you're invited to instead of your current ring.
- Share points: "Recycle" changed to "Donate".
- Share points: When recycling a stack of components, you now get APs for full stack instead of just one component.
- Share points: When recycling several objects, share point no longer crashes.
- Share points: Better list layout.
- Share points: Prices properly displayed in various windows.
- Skills: Multiple instances of the same skill no longer occur.
- Skills: Skill training now continues on server after crash. Also fixed problem with radlocks stopping skill training.
- Skills: Parallel skill training through inspiration drops no longer possible.
- Skill window: Now displaying trade-off icons for trade-off abilities.
- Ability info window: Inserted missing text for stress modifiers.
- Equip: Fixed bug that caused client crash when trying to unequip left-hand item from asset window
- Equip: Function bar in equip window now disabled if you don't have the skills. Tooltip shows skill requirements for that function.
- Items: Charge bar in equip window is no longer decreased, since charge is not currently in use.
- Temporary extra QDatabase hack.q added:Characters now stop running when they reach their destination, and other animations should play fine.
- Pie menus: Should now consistenly close when the mouse is moved away.
- Pie menus: Can now be closed by pressing the right mouse button.
- Various clean-up in bad objects and resource allocation: Should make client and server more stable.
- Launcher updated: Should provide more output on the updating process.
- Changes to client logging output: Some more client logging output is generated. Most client output is by default piped to a 'client.log' file in the installation directory. It would be practical if you provide this file when reporting crashbugs. You may want to delete 'client.log' from time to time.
- AccountManager updated: Should now be more responsive, and thus slightly reduce client lag.
- AccountManager updated: Error code 40 should now be eliminated. Instead a new session is generated automatically.
- Repair Jobs: Spawn and evolution rate reduced, and slight rewrite of data for repair jobs. Should make it possible to keep an area mostly clean, and thereby give you a better feeling of how repair jobs get worse over time.
The 7th
- It is no longer possible to cancel other players' production jobs.
- It is now possible to fix a repair job on an empty hardpoint, thus making a new machine.
- Equip behavior should be more consistent - please report remaining weird behavior.
- User settings window can now be closed by clicking "Cancel and exit" as well as the 'x'. Window still under construction.
- Old tooltips now removed from equip window when equipping new item.
- Pressing backspace or delete in character creator name field no longer produces incorrect error message.
- Ring window now updates when promoting/demoting/kicking members. Leave button not fixed yet.
- When clicking "Info" button in ring invite window, the ring info window now shows the ring you're invited to instead of your current ring.
- Client no longer crashes when quitting game.
- It is now possible to select "none" in hair picker, i.e. you can make bald characters.
- New patch for connection manager, hopefully fixing connection bugs.
- Cleaned up bad object errors in client.
- Increased client lifespan by fixing resource leakage.
- Fixed "Readling" spelling error in launcher window.
- Fixed progress bar error in launcher window (doesn't go to 260% anymore)
- Fixed bug in patching assets.q
- Fixed broken seed_data_XXXX.zip file on web-server
- Known error codes translated to text messages in launcher
- New, but still not finished, canyon
Older Patch Notes
The more older patch notes