Patch Notes Feb-2006

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Revision as of 13:48, 11 February 2006
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(The 6th)
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Revision as of 13:55, 11 February 2006
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==Febuary== ==Febuary==
 +
 +===The 11th===
 +- Vote window: Now showing votes left for current cycle.
 +
 +- Vote window: Candidate lists layouted better.
 +
 +- Running for votes: Minor fix in error message when running for too many
 +votes.
 +
 +- Rings: Empty ring names no longer possible.
 +
 +- Rings: Empty ring chat messages no longer possible.
 +
 +- Rings: You can now leave a ring by selecting your name in ring window
 +and clicking "Leave". Not possible for ring leaders.
 +
 +- Rings: When invited to a ring, the "Info" button now shows the ring
 +you're invited to instead of your current ring.
 +
 +- Share points: "Recycle" changed to "Donate".
 +
 +- Share points: When recycling a stack of components, you now get APs for
 +full stack instead of just one component.
 +
 +- Share points: When recycling several objects, share point no longer
 +crashes.
 +
 +- Share points: Better list layout.
 +
 +- Share points: Prices properly displayed in various windows.
 +
 +- Skills: Multiple instances of the same skill no longer occur.
 +
 +- Skills: Skill training now continues on server after crash. Also fixed
 +problem with radlocks stopping skill training.
 +
 +- Skills: Parallel skill training through inspiration drops no longer
 +possible.
 +
 +- Skill window: Now displaying trade-off icons for trade-off abilities.
 +
 +- Ability info window: Inserted missing text for stress modifiers.
 +
 +- Equip: Fixed bug that caused client crash when trying to unequip
 +left-hand item from asset window
 +
 +- Equip: Function bar in equip window now disabled if you don't have the
 +skills. Tooltip shows skill requirements for that function.
 +
 +- Items: Charge bar in equip window is no longer decreased, since charge
 +is not currently in use.
 +
 +- Temporary extra QDatabase hack.q added:Characters now stop running when they reach their destination, and other animations should play fine.
 +
 +- Pie menus: Should now consistenly close when the mouse is moved away.
 +
 +- Pie menus: Can now be closed by pressing the right mouse button.
 +
 +- Various clean-up in bad objects and resource allocation: Should make client and server more stable.
 +
 +- Launcher updated: Should provide more output on the updating process.
 +
 +- Changes to client logging output: Some more client logging output is generated. Most client output is by default piped to a 'client.log' file in the installation directory. It would be practical if you provide this file when reporting crashbugs. You may want to delete 'client.log' from time to time.
 +
 +- AccountManager updated: Should now be more responsive, and thus slightly reduce client lag.
 +
 +- AccountManager updated: Error code 40 should now be eliminated. Instead a new session is generated automatically.
 +
 +- Repair Jobs: Spawn and evolution rate reduced, and slight rewrite of data for repair jobs. Should make it possible to keep an area mostly clean, and thereby give you a better feeling of how repair jobs get worse over time.
 +
===The 7th=== ===The 7th===
Line 44: Line 114:
- New, but still not finished, canyon - New, but still not finished, canyon
- 
- 
==Older Patch Notes== ==Older Patch Notes==
The more [[older patch notes]] The more [[older patch notes]]

Revision as of 13:55, 11 February 2006

Contents

Patch Notes

Here is the list of the most recent Changes in Seed:

Febuary

The 11th

- Vote window: Now showing votes left for current cycle.

- Vote window: Candidate lists layouted better.

- Running for votes: Minor fix in error message when running for too many votes.

- Rings: Empty ring names no longer possible.

- Rings: Empty ring chat messages no longer possible.

- Rings: You can now leave a ring by selecting your name in ring window and clicking "Leave". Not possible for ring leaders.

- Rings: When invited to a ring, the "Info" button now shows the ring you're invited to instead of your current ring.

- Share points: "Recycle" changed to "Donate".

- Share points: When recycling a stack of components, you now get APs for full stack instead of just one component.

- Share points: When recycling several objects, share point no longer crashes.

- Share points: Better list layout.

- Share points: Prices properly displayed in various windows.

- Skills: Multiple instances of the same skill no longer occur.

- Skills: Skill training now continues on server after crash. Also fixed problem with radlocks stopping skill training.

- Skills: Parallel skill training through inspiration drops no longer possible.

- Skill window: Now displaying trade-off icons for trade-off abilities.

- Ability info window: Inserted missing text for stress modifiers.

- Equip: Fixed bug that caused client crash when trying to unequip left-hand item from asset window

- Equip: Function bar in equip window now disabled if you don't have the skills. Tooltip shows skill requirements for that function.

- Items: Charge bar in equip window is no longer decreased, since charge is not currently in use.

- Temporary extra QDatabase hack.q added:Characters now stop running when they reach their destination, and other animations should play fine.

- Pie menus: Should now consistenly close when the mouse is moved away.

- Pie menus: Can now be closed by pressing the right mouse button.

- Various clean-up in bad objects and resource allocation: Should make client and server more stable.

- Launcher updated: Should provide more output on the updating process.

- Changes to client logging output: Some more client logging output is generated. Most client output is by default piped to a 'client.log' file in the installation directory. It would be practical if you provide this file when reporting crashbugs. You may want to delete 'client.log' from time to time.

- AccountManager updated: Should now be more responsive, and thus slightly reduce client lag.

- AccountManager updated: Error code 40 should now be eliminated. Instead a new session is generated automatically.

- Repair Jobs: Spawn and evolution rate reduced, and slight rewrite of data for repair jobs. Should make it possible to keep an area mostly clean, and thereby give you a better feeling of how repair jobs get worse over time.


The 7th

- It is no longer possible to cancel other players' production jobs.

- It is now possible to fix a repair job on an empty hardpoint, thus making a new machine.

- Equip behavior should be more consistent - please report remaining weird behavior.

- User settings window can now be closed by clicking "Cancel and exit" as well as the 'x'. Window still under construction.

- Old tooltips now removed from equip window when equipping new item.

- Pressing backspace or delete in character creator name field no longer produces incorrect error message.

- Ring window now updates when promoting/demoting/kicking members. Leave button not fixed yet.

- When clicking "Info" button in ring invite window, the ring info window now shows the ring you're invited to instead of your current ring.

- Client no longer crashes when quitting game.

- It is now possible to select "none" in hair picker, i.e. you can make bald characters.

- New patch for connection manager, hopefully fixing connection bugs.

- Cleaned up bad object errors in client.

- Increased client lifespan by fixing resource leakage.

- Fixed "Readling" spelling error in launcher window.

- Fixed progress bar error in launcher window (doesn't go to 260% anymore)


- Fixed bug in patching assets.q

- Fixed broken seed_data_XXXX.zip file on web-server

- Known error codes translated to text messages in launcher

- New, but still not finished, canyon

Older Patch Notes

The more older patch notes

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