Adaptive Toxin

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Revision as of 20:42, 18 May 2006
Derusha (Talk | contribs)
(Blueprint - linked to skill article)
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Current revision
Quanto Solo (Talk | contribs)
(Component)
Line 10: Line 10:
| ''N/A'' | ''N/A''
| - / 20 | - / 20
-| 125+| 341
|} |}
- 
==Blueprint== ==Blueprint==
{| border="1" cellspacing="0" cellpadding="3" width="100%" {| border="1" cellspacing="0" cellpadding="3" width="100%"
-! width="10%" | Base Value+! width="8%" | Base Value
-! width="10%" | Production Time+! width="9%" | Production Time
 +! width="8%" | Production Cost (100%)
! width="25%" | Factory Functions ! width="25%" | Factory Functions
-! width="30%" | Abilities+! width="25%" | Abilities
! width="25%" | Components ! width="25%" | Components
Line 27: Line 27:
| align="center" | 200 | align="center" | 200
| align="center" | 00:05:00 | align="center" | 00:05:00
 +| align="center" | 240
| |
-*[[List_of_Factory_Functions#Bio_Manufacture|Bio Manufacture]]+*[[Bio Manufacture]]
| |
-*[[Biotech Manufacture 1]]+*[[Bio Tech Manufacture 1]]
| |
*2 x [[Biomatter]] *2 x [[Biomatter]]

Current revision

Adaptive Toxin Semi-alive toxin able to some extent autonomously adapt to changes in its environment.

Component

Quality Quantity / Maximum Base Value
N/A - / 20 341

Blueprint

Base Value Production Time Production Cost (100%) Factory Functions Abilities Components
200 00:05:00 240